by on September 12, 2019
I recently decided to have a trip on to Runescape's website and log in to the game to see what has changed. If you are unfamiliar with it, it is a sizeable massively multiplayer online role-playing game (MMORPG) for PC, which was originally launched back in 2001 and used Java. Now the game uses Java and C++ and has obtained many upgrades in the 11 decades of my absence.
I, sadly, missed out on the original Runescape, joining in 2004 when Runescape 2 went live (which attracted 3D graphics and other substantial updates )back when I was a teenager in school. I don't even need to learn the amount of hours myself and friends lost to Runescape across multiple accounts -- it'd be well into the thousands.
The attractiveness of Runescape then was the low system demands and incredibly addictive grind-like gameplay. The MMORPG makes complete use of a power system that needs experience points (EXP) to rise in levelsup to a total of 99 in every skill. Skills cover many areas, from battle to prayerwood cutting into fishing, and smithing to crafting. There was enough material to keep us entertained, whichever skill you preferred.
The community was enormous. Servers were always filling up and mini-games had more than enough players for many rounds to be enjoyed. You may even hang out with different players and just discuss a load of crap while spending hours at a time mining iron for that juicy 100,000 gold coin for 1,000 units of ore commerce. We appreciated PK'ing (player killing), questing (occasionally ), and standard action grinding to see who would be among the very first to strike 99 at a skill.
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